Fri oct 15, 2010 7:06 am location Bigevilcorporation 83 posts previous 1 2 3 4 5 6 next luda newbie posts Sun dec 16, 2012 1:51 am Rendering the 3d characters to layer b is possibly the only time consuming thing And, depending on the scene, it could be a simple mask/don't mask bit per pixel. Tue aug 29, 2006 11:17 am
By charles macdonald » thu may 07, 2015 5:45 pm yep, they are the same Other than the connectors being physically different, the saturn and genesis controller ports are electrically identical The polling is more involved for some of the saturn peripherals, but it's no worse than accessing the mega mouse i suppose. Sega2f the doc you must have Get it, read it, print it and have it near you when you dev, it's the genny bible Thanks to nemesis, it's no longer a corrupted word 2.0 file but a html services manuals all these documents came from a join effort between sega16, spritesmind and some others forums members.
OPEN